Hangar Deck Accessway/Portside is an area of the Deck Sector.
Description[]
The fore side of this room is a long corridor linking the Deck-to-Deck Accessway to the Hangar Deck (or Hangar Deck/Portside). The Hangar Deck door is locked by a "WASP Lock", and requires the player to sacrifice nine Tempests to release it.[1]
Further down is a box-shaped enclave, requiring the player to jump on platforms to get to the corridor on the other side. It is here that enemy encounters happen. The next corridor leads to the Hazardous Waste Storage/Entrance room, but requires the Security Pass Lv 1 first.
Guide[]
TC[]
There are thirteen x200 Tactical Credits in this room, equating to 2600TC in all.[1]
Enemies[]
Like Dino Crisis 2, Dino Crisis 3 has a set limit to the number of enemies which appear in a room, and changing conditions in the game change the enemies. In this game, the number of enemies in a room each visit changes based on a pattern.[1][2]
Enemy | Pattern | Condition |
---|---|---|
Rigel | 20/15/0/5 | Normal |
Rigel | 20/0/5 | Frozen room |
Items[]
There are no items found in this room.[1]
Examines[]
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Location | Localisation | Original Script |
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Gallery[]
Bibliography[]
- (in Japanese) DINO CRISIS 3 PERFECT ALIVE GUIDE. Japan: Famitsu. 2003. ISBN 4-88787-133-3.