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The main bridge (メインブリッジ Mein burijji?) is one of three rooms to include a formation change terminal

Description[]


Guide[]

TC[]


Enemies[]


Like Dino Crisis 2, Dino Crisis 3 has a set limit to the number of enemies which appear in a room, and changing conditions in the game change the enemies. In this game, the number of enemies in a room each visit changes based on a pattern.[1]

Enemy Pattern Condition

Items[]

The formation change in this room moves the deck sector to the side, and connecting them via node. The evavators are no longer accessible.

Examines[]

Location Localization Original Script

Gallery[]

Bibliography[]

Sources[]

  1. PERFECT ALIVE GUIDE, p.54.