Dino Crisis Wiki
Advertisement

Operations Room/Portside is an area of the Deck Sector.

Description[]


Guide[]

TC[]

A single x1000TC orb can be recovered here.[1]

Enemies[]

Like Dino Crisis 2, Dino Crisis 3 has a set limit to the number of enemies which appear in a room, and changing conditions in the game change the enemies. In this game, the number of enemies in a room each visit changes based on a pattern.[1][2]

Enemy Pattern Condition
Algol α, Algol β -/3/1
Sentry Infinite

Items[]

A stack of Tempests can be recovered here.[1]

Examines[]

Location Localisation Original Script

Gallery[]

Bibliography[]

Sources[]

  1. 1.0 1.1 1.2 Perfect Alive Guide, p.145.
  2. PERFECT ALIVE GUIDE, p.54.
Advertisement