The Shaft/Interior A is a room in the Shaft Sector.
Description[]
An elevator is included in this room, but it must be activated at the top using Security Pass Lv.2.[1]
Guide[]
A total of 1400TC can be collected in this room, consisting of a 1000TC orb and two 400TC orbs.[1] Like Dino Crisis 2, Dino Crisis 3 has a set limit to the number of enemies which appear in a room, and changing conditions in the game change the enemies. In this game, the number of enemies in a room each visit changes based on a pattern.[2]
Enemy | Pattern | Condition |
---|---|---|
Algol α | 0/3 | Standard |
Algol β | 0/3 | Standard |
Examines[]
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Location | Localisation | Original Script |
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Gallery[]
Bibliography[]
- (in Japanese) DINO CRISIS 3 PERFECT ALIVE GUIDE. Japan: Famitsu. 2003. ISBN 4-88787-133-3.