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The Shaft/Interior A is a room in the Shaft Sector.

Description[]

An elevator is included in this room, but it must be activated at the top using Security Pass Lv.2.[1]

Guide[]

A total of 1400TC can be collected in this room, consisting of a 1000TC orb and two 400TC orbs.[1] Like Dino Crisis 2, Dino Crisis 3 has a set limit to the number of enemies which appear in a room, and changing conditions in the game change the enemies. In this game, the number of enemies in a room each visit changes based on a pattern.[2]

Enemy Pattern Condition
Algol α 0/3 Standard
Algol β 0/3 Standard

Examines[]

Location Localisation Original Script

Gallery[]

Bibliography[]

Sources[]

  1. 1.0 1.1 Perfect Alive Guide, p.96.
  2. PERFECT ALIVE GUIDE, p.54.